John Scalzi’s Guide to Epic SciFi Design FAILs – Star Trek Edition
The silliness in Star Trek seems less like bad design and more like symptoms of low budgets and lazy writers.
- It takes too long to show the crew flying to the planet. Hellooo, transporter!
- “I’m behind on my alimony payment and I’ve got this Gunsmoke script that CBS doesn’t want.” Hellooo, Star Trek goes to Wild West planet episode!
- The guy who plays Picard is a pretty darned good actor who can play costume dramas. Hellooo, wacky holodeck plot!
Before jumping on over to the linked article, I expected to disagree with Scalzi, thinking he was targeting Star Trek XI (he does, but mainly on the Red Matter, which I agree is hokey).
But at least the latest Star Trek tries to be aesthetically consistent with 40 years of evolution in production design. Scalzi isn’t really talking about “design” fails as much as “conceptual” fails.
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